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Directions of travel

Past and future (Tim Urban, 'Wait but why'

I achieved everything I wanted to by the age of 32. Written down like that it sounds ridiculous even to me, but that doesn’t make it any less true. Escaped the place I grew up, married a wonderful woman, had two healthy kids (boy and girl), achieved a doctorate, and became a homeowner. Everything else is a bonus.

It does, however, beg the question of what to do with the rest of one’s life. After all, almost a decade later, to say that I’ve started two businesses, led two reasonably-sized initiatives for open-source organisations, and survived a pandemic sounds like a lot but doesn’t feel like it.

As the saying goes, you don’t need to go looking for trouble, it has a way of finding you all by itself. So, to some extent, there’s not much point in planning things in too much detail. Especially at the moment. Mann Tracht, Un Gott Lacht.

That being said, in my experience it’s all about directions of travel. Am I happy with the direction I’m headed? Some days looking at what’s on my plate doesn’t exactly make me excited. But does what I’m doing build to provide some kind of forward motion? Yes, I think it does.

Life must be lived forward, but only makes sense when looked at backwards. There are times in life where you don’t realise that you’re at a crossroads until you start walking down one path rather than another. The insight, however, comes, when you realise that it’s all crossroads.


Image by Tim Urban, Wait But Why

The Future of Work: Trends and Toolsets

Last month I wrote a report for a client about the future of work. In my contract is a clause that says that, apart from anything commercially sensitive, my work for them is shared under a Creative Commons license.

I’m therefore sharing a much shorter version of the 23-page report I researched and wrote for them. There was some really interesting stuff I turned up in my research around organisational structure, culture, and retention, but that section was too intertwined with the client’s plans to be able to easily and effectively separate out.  


Introduction

“Your best practices won’t save you.” (John Cutter)

The main trends around the future of work seem to be broadly twofold:

  1. Empowering individuals and teams to make their own decisions around technology
  2. Democratising the process of deciding what kind of work needs to be done

4 Kinds of Work in the Future

These two mega themes (taken from ‘uber empowered’ quadrant of the above Harvard Business Review digram) can be broken down into four, more practical, sub-themes:

  1. Demise of hierarchies
  2. Re-thinking the location of work
  3. Workplace chat
  4. Mission-based work

The following posts in this series expand and explain each of the above points. The original report made some recommendations for the client. Given I don’t know your context, I’m going to refrain from appending a conclusion to this series.


1. Demise of Hierarchies

After predictions of its demise, the traditional office structure is crumbling. Only 38 percent of companies in a recent survey say they are ‘functionally organized’. For large companies with more than 50,000 employees, that number shrinks to 24 percent. (Bloomberg)

Holocratic Organization

(image taken from this post)

The buzzterm at the moment is around holacracy, an approach in which “authority and decision-making are distributed throughout a holarchy of self-organizing teams rather than being vested in a management hierarchy”. This governance model has been adopted by Zappos, Precision Nutrition, and (until recently) Medium.

Self-organising is taken to its extreme, or logical conclusion, with Valve, the company best known for the Half-Life game series and ‘Steam’ store. Their handbook for new employees explains that they hire people rather than roles, meaning people are “hired to constantly be looking around for the most valuable work [they] could be doing.” Hiring, firing, and new projects are all managed via a completely flat structure.

Metaphors are important in organisational structure, and many futurists use the idea of the network to explain their ideas. Esko Kilpi, for example, states that “the architecture of work is not the structure of a firm, but the structure of the network. The organization is not a given hierarchy, but an ongoing process of responsive organizing.” In a post examining why employees become disengaged, Stowe Boyd coins the term ‘circumvising’ to explain the shift from ‘supervising’ to a form of work where, “instead of a manager you report up to and who directs the work of those below, the social context…will constrain and support the worker from all around.”


2. Rethinking the Location of Work

Skills for Success in a disruptive world of work

(image taken from this post by Tanmay Vora)

We shape our buildings, and afterwards our buildings shape us. (Winston Churchill)

One trend of recent years that is universally slated in both the popular press and by futurists is that of open-plan offices. According to Stowe Boyd,

More than 40% of the respondents to a recent Berkeley survey reported that workplace acoustics make it harder for them to do their job, while other factors, like lighting, air quality, seating, etc, were rated as making it easier to work.

The assumption is that open-plan offices enable more serendipitous connections to take place. However, this is often at the expense of ‘deep work’ as noted by Cal Newport in his recent book Deep Work: Rules for Focused Success in a Distracted World. It often leads to more introverted employees using headphones in order to concentrate and feel more comfortable.

Home working solves some of these problems and, indeed, many organisations have a ‘remote working’ policy, meaning some (or all) of their employees are based from wherever they happen to live. This, of course, requires a certain type of worker, with particular expectations around flexibility, availability, and digital skills. Implementing this kind of policy without training and explicit expectation-setting (for both office-based and remote workers) can lead to unnecessary misunderstanding and anxiety.


3. Workplace chat

Slack colours

So this is one megatrend: the widespread adoption of tools based on the chat design metaphor across the board in personal and work life. Chat is the new normal for communication, displacing both email and social collaboration tools. (Stowe Boyd)

The hot new technology that everyone is talking about is Slack, a ‘workplace chat’ tool with APIs meaning it integrates with everything. It is already a billion-dollar business, and this is for at least two reasons. The first is a desire for employees in most organisations to get out of their inbox. Another is that it supports the move away from a static org chart and is more responsive to the true power dynamic within organisations.

There have been many posts about the relative merits of workplace chat apps. Most futurists believe that adopting such tools is not a panacea to current workplace problems, but rather a way to demonstrate in a concrete way how teams can interact in a different way. For example, the theory of social crowding suggests that workplace chat is at its most effective when used by small teams of less than 10. This ensures that those who are doing the chatting are also the ones doing the work.


4. Mission-based work

Life cycle of a brand

Today, all companies need a constitution. No company should operate on implicit cultural rules that are based in a shadowy way on oligarchic myths. (Stowe Boyd)

Often cited as a something particularly important to ‘Millennials’ (those who reached young adulthood around the year 2000), futurists see mission-based work as key to ensuring employee fulfilment at any age. Loyalty these days is often to the job rather than to the organisation — so long as the job matches the ‘mission’ that the employee feels is central to their existence.

Graduates are queuing up to work for brands who match their outlook on life, often foregoing higher salaries elsewhere to do so. Recent research from Gallup included a survey of almost 50,000 business units which showed that employee engagement is a key indicator of business success. This is an important trend to consider.

Further reading

I put together an epic Google Doc of links and images to help with my research for the original report. You can access that here.

Banner image CC BY-NC-SA Daniel Foster


Questions? Ask in the comments and I’ll go into more detail about any of the above.

If you’d like my help in a consultative capacity, please get in touch: [email protected]

What a post-Persona landscape means for Open Badges

Note: I don’t work for Mozilla any more, so (like Adele) these are my thoughts ‘from the outside’…


Introduction

Open Badges is no longer a Mozilla project. In fact, it hasn’t been for a while — the Badge Alliance was set up a couple of years ago to promote the specification on a both a technical and community basis. As I stated in a recent post, this is a good thing and means that the future is bright for Open Badges.

However, Mozilla is still involved with the Open Badges project: Mark Surman, Executive Director of the Mozilla Foundation, sits on the board of the Badge Alliance. Mozilla also pays for contractors to work on the Open Badges backpack and there were badges earned at the Mozilla Festival a few months ago.

Although it may seem strange for those used to corporates interested purely in profit, Mozilla creates what the open web needs at any given time. Like any organisation, sometimes it gets these wrong, either because the concept was flawed, or because the execution was poor. Other times, I’d argue, Mozilla doesn’t give ideas and concepts enough time to gain traction.

The end of Persona at Mozilla

Open Badges, at its very essence, is a technical specification. It allows credentials with metadata hard-coded into them to be issued, exchanged, and displayed. This is done in a secure, standardised manner.

OBI diagram

For users to be able to access their ‘backpack’ (i.e. the place they store badges) they needed a secure login system.Back in 2011 at the start of the Open Badges project it made sense to make use of Mozilla’s nascent Persona project. This aimed to provide a way for users to easily sign into sites around the web without using their Facebook/Google logins. These ‘social’ sign-in methods mean that users are tracked around the web — something that Mozilla was obviously against.

By 2014, Persona wasn’t seen to be having the kind of ‘growth trajectory’ that Mozilla wanted. The project was transferred to community ownership and most of the team left Mozilla in 2015. It was announced that Persona would be shutting down as a Mozilla service in November 2016. While Persona will exist as an open source project, it won’t be hosted by Mozilla.

What this means for Open Badges

Although I’m not aware of an official announcement from the Badge Alliance, I think it’s worth making three points here.

1. You can still use Persona

If you’re a developer, you can still use Persona. It’s open source. It works.

2. Persona is not central to the Open Badges Infrastructure

The Open Badges backpack is one place where users can store their badges. There are others, including the Open Badge Passport and Open Badge Academy. MacArthur, who seed-funded the Open Badges ecosystem, have a new platform launching through LRNG.

It is up to the organisations behind these various solutions as to how they allow users to authenticate. They may choose to allow social logins. They may force users to create logins based on their email address. They may decide to use an open source version of Persona. It’s entirely up to them.

3. A post-Persona badges system has its advantages

The Persona authentication system runs off email addresses. This means that transitioning from Persona to another system is relatively straightforward. It has, however, meant that for the past few years we’ve had a recurrent problem: what do you do with people being issued badges to multiple email addresses?

Tying badges to emails seemed like the easiest and fastest way to get to a critical mass in terms of Open Badge adoption. Now that’s worked, we need to think in a more nuanced way about allowing users to tie multiple identities to a single badge.

Conclusion

Persona was always a slightly awkward fit for Open Badges. Although, for a time, it made sense to use Persona for authentication to the Open Badges backpack, we’re now in a post-Persona landscape. This brings with it certain advantages.

As Nate Otto wrote in his post Open Badges in 2016: A Look Ahead, the project is growing up. It’s time to move beyond what was expedient at the dawn of Open Badges and look to the future. I’m sad to see the decline of Persona, but I’m excited what the future holds!

Header image CC BY-NC-SA Barbara

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