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My TEDx talk on ‘The Essential Elements of Digital Literacies’ [video]

33 thoughts on “My TEDx talk on ‘The Essential Elements of Digital Literacies’ [video]

  1. This is a most fascinating and thought-provoking meditation about digital literacies. Thanks for this! I absolutely agree that remixing stuff is a way, and a very important one for that matter, of influencing cultural appropriation and signification. Once again, thanks for this talk!

  2. Very relevant in our society! About to write an essay on Literacy in the 21st century! Digital literacy cannot be ignored!!

  3. doug,

    great talk. what i’ve been struggling with recently is the way a lot of educational theory in my field (EFL) doesn’t really look at context which is why i’ve become interested in models like activity theory.

    however your eight essential elements combines the personal and the social in a way that’s different to things like bloom or activity theory, and offers a different insight into how learning online might be approached.

    i’m about to start a class using glogster.com as a canvas for students to organise media to communicate about their lives and lifestyles with efl students in another country – it will be interesting to view their work through these eight points.

    cheers
    keith
     

  4. Very interesting!  Lots of stuff to “remix” in my brain.  Not quite sure I understand the difference between civic and cultural elements, though.  Your examples of Success Kid and your Grandma remind me of the video I saw of a baby trying to “read” a magazine by swiping the cover like an iPad.

    I’m also curious if your Grandma can use an iPad.  That would make her at least somewhat digitally literate, wouldn’t it?  🙂

    1. Thanks Mike. Use of digital devices on a procedural way is kind of the on-ramp to digital literacies.
      In terms of the difference between the cultural and civic elements, the former is about understanding conventions and nuance whereas the latter is about making the world a better place. (I explain it better in Chapter 9 of my thesis at http://neverendingthesis.com)

  5. Great presentation Doug, it’s the first talk on digital literacies that I have been able to follow! The 8 elements capture it so well along with the remix of these. The effect these could have in teaching and learning is just begging to be explored.
    I has teh digital literacies.

    1. We will be using it on our Primary BEd with digital literacy specialism next September onwards :).

      I thought this was a really good presentation, and a good starting point for the ideas in your thesis for those unfamiliar, as well as having something for those of us who have read it.

      As you asked for feedback, to be really nitpicking about style, I thought the reading of some quotes from the slides interrupted the flow slightly, and maybe paraphrasing them whilst the audience read would have been smoother.

      Very good presentation though, I think the range of examples was very engaging, and I’d love to know the story behind how you found that very early black and white lolcat.

  6. Hey Doug. Thanks for sharing this presentation – I very much enjoyed watching it. 
    Something you said at the end made my mind boggle. You said LoLcats had developed their own language, grammar and syntax. Somehow I draw the connection to Esparanto, where the goal was to develop a universal language for the whole world (though it is still work in process). Would you say digital literacy is taking over this attempt? 
    I sometimes play the infamous game League of Legends (LoL) and it seems to me as having its own context in which it operates ad, ap, tank, sup, etc. But it also utilizes some common online words like nerf, Rofl, nvm, np, kewl, gj, gg. I would very much like your thouhgts on that and how would LoL fit in the remix? 

      1. Hi Doug, 
        Thanks for the link. Let me repay you with a link for the LoL terms mentioned: http://drywater.hubpages.com/hub/League-of-Legends-guide-to-Terms-Phrases-and-Acronyms

  7. Excellent presentation on many fronts: the delivery, graphics and content all first-class.  A couple of points I would like to debate with you around good interface design (how it’s usually a balance between choice and real-estate) and the iPad (which I think is intuitive but anachronistic), but those were kicked into insignificance by the many, many new and interesting ideas you introduced.  I love the very human ideas around the development of new syntax and grammar, for instance, and the feeling of real joy it gives me to speak that new language fluently, whatever it might be.  I’d like to know more on your periodic table – the eight essential elements – so might even buy the book!
      I do wonder, though, if remixing is enough: just because the tools are democratized, that doesn’t necessarily lead to creations of value or original ideas, and surely those have more merit than tweaks and in-jokes?  Part of the meme culture also seems to me to be to do with a desperate need to belong, to be in the know, to not being excluded.  I’m not sure those are enough to move civilization on…Curse you: I had loads to do this morning and now you’ve got me thinking!Mark

  8. Hi Mark, interesting comment. Thank you. 🙂

    In terms of what you say about ‘meme culture’ I would say that, actually, *each* meme comes from, and is an expression of, a particular culture. So just as we wouldn’t say ‘education culture’ but instead talk of Primary, Secondary, etc. so we need to be more specific.
    Using memes in this particular presentation was a convenient hypocrisy and merely illustrative. I’d love to have gone into the ambiguous nature of literacies and skeuomorphism but there’s only so much you can cram into 18 minutes!

    1. If by ‘skeuomorphism’ you mean things referring to legacy contexts that are no longer necessary, then digital life is full of those, from lifelike desktop wallpapers with coffee stains to the way educational products are often shoe-horned into compartments reflecting the traditional layout of schools.  I suspect you’re right, that internet memes are merely a vastly-amplified version of a need we’ve always had to mock, to parody, to tweak in clever or less clever ways.  The democratization of the tools of production inevitably leads to a drop in average quality, but can occasinally throw up some real gems too.  I am concerned, though, that none of this encourages innovation, but is more a service activity which chimes with the culture of consumption we have created…

  9. Well done, Doug for a thought-provoking, amusing and well (de)constructed introduction to your essential elements. The 8 elements you identify are not so equal in status; consider the process of Remixing – surely dependent on the Creative element above all? There are more barriers to access for younger learners in UK school system than in previous 10 years; having returned to Secondary ed. from a City Learning Centre I have found blocks on mobile access, restricted web and lack of creative software. Of course, digital literacies will be developed at home and amongst peers but what role for the educator? As I say, very thought-provoking…

    1. Hi Damo, thanks for the comment. 🙂

      You’re absolutely right about the elements not being equal, but that’s where the context comes in! The elements need that context in order to be ‘ranked’ (or at least attention to be paid in a slightly unequal way). Change the context, however, and the relative importance also differs.

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