Tag: openbeta (page 1 of 2)

v0.7 of ‘The Essential Elements of Digital Literacies’ now available! [E-BOOK]

The Essential Elements of Digital LiteraciesI’m delighted to announce that the latest iteration of my e-book The Essential Elements of Digital Literacies is now available. This takes us to v0.7!

Those who invested in previous versions have already received their free update, according to the OpenBeta process I devised. Or at least they should have done – ping me if not. 🙂

You can invest in v0.7 and then get every update to v1.0 by clicking below:


v0.9 now available!


What’s included in this version?

  • Preface
  • Contents page
  • Chapter 2 – What’s the problem?
  • Chapter 3 – Everything is ambiguous
  • Chapter 4 – Why existing models of digital literacy don’t wory
  • Chapter 5 – The Essential Elements of Digital Literacies
  • Chapter 6 – Curiosity created the LOLcat
  • Chapter 7 – Remix: the heart of digital literacies (*NEW!*)

This chapter has a nice mix of theory and practical suggestions about how to get started improving your digital literacies by remixing stuff online. If you buy into the book now, you’ll receive the rest of the chapters as I write them – free!

Got questions? I might have answered them in this post announcing the e-book!

Image CC BY pranav

v0.6 of ‘The Essential Elements of Digital Literacies’ now available! [E-BOOK]

The Essential Elements of Digital LiteraciesI’m pleased to announce the latest iteration of my e-book The Essential Elements of Digital Literacies is now available. We’re now at v0.6!

Those who invested in previous versions have already received their free update, according to the OpenBeta process I devised. As I’ve already stated, all profits from this book will go to the #LettingGrow campaign.

You can invest in v0.6 and then get every update to v1.0 by clicking below:


This book has now reached v0.7 – click here


What’s included in this version?

  • Preface
  • Contents page
  • Chapter 2 – What’s the problem?
  • Chapter 3 – Everything is ambiguous
  • Chapter 4 – Why existing models of digital literacy don’t wory
  • Chapter 5 – The Essential Elements of Digital Literacies
  • Chapter 6 – Curiosity created the LOLcat (*NEW!*)

This has probably been the chapter that’s been the most fun to write, especially given that it contains some of my favourite memes like Success Kid and Y U NO guy. If you buy into the book now, you’ll receive the rest of the chapters as I write them – free!

Got questions? I probably answered them in this post announcing the e-book!

Image CC BY pranav

v0.5 of ‘The Essential Elements of Digital Literacies’ now available! [E-BOOK]

The Essential Elements of Digital Literacies

I’m pleased to announce the latest iteration of my e-book The Essential Elements of Digital Literacies is now available. This takes it to v0.5!

Those who invested in previous versions have already received their free update, according to the OpenBeta process I devised. I’ve decided that all profits from this book will go to the #LettingGrow campaign.

You can invest in v0.5 and then get every update to v1.0 by clicking below:


This book has now reached v0.6 – click here


What’s included in this version?

  • Preface
  • Contents page
  • Chapter 2 – What’s the problem?
  • Chapter 3 – Everything is ambiguous
  • Chapter 4 – Why existing models of digital literacy don’t wory (*NEW!*)
  • Chapter 5 – The Essential Elements of Digital Literacies

If you buy into the book now, you’ll receive the rest of the chapters as I write them – free!

Got questions? I probably answered them in this post announcing the e-book!

Image CC BY pranav

v0.4 of ‘The Essential Elements of Digital Literacies’ now available! [E-BOOK]

The Essential Elements of Digital LiteraciesI’m pretty much on schedule with the writing of my new e-book The Essential Elements of Digital Literacies. This post it to announce that v0.4 is now available!

Those who invested in previous versions have already received their free update, according to the OpenBeta process I devised.

You can invest in v0.4 and then get every update to v1.0 by clicking below:

 


[click through to v0.5 to purchase!]


What’s included in this version?

  • Preface
  • Contents page
  • Chapter 2 – What’s the problem?
  • Chapter 3 – Everything is ambiguous (*NEW!*)
  • Chapter 5 – The Essential Elements of Digital Literacies

If you buy into the book now, you’ll receive the rest of the chapters as I write them – free!

Got questions? I probably answered them in this post announcing the e-book!

v0.3 of ‘The Essential Elements of Digital Literacies’ now available! [E-BOOK]

Version 0.4 is now available! Click here


The Essential Elements of Digital LiteraciesAs promised, I’ve finished version 0.3 of my e-book The Essential Elements of Digital Literacies before the end of July!

Those who invested in v0.2 have already received their update, according to the OpenBeta process I devised.

You can invest in v0.3 and then get every update to v1.0 by clicking below:

 


 

 

 

 


What’s included in this version?

  • Contents page
  • Chapter 2 – What’s the problem? (*NEW!*)
  • Chapter 5 – The Essential Elements of Digital Literacies

If you buy into the book now, you’ll receive the rest of the chapters as I write them – free!

More questions? I probably answered them in this post announcing the e-book!

Announcing my new e-book: ‘The Essential Elements of Digital Literacies’ (#digilit)

The Essential Elements of Digital Literacies
I’m excited to announce that I’ve decided to start writing another e-book. I want to communicate what I’ve learned during my doctoral studies in a way free from academic constraints. I want to empower educators.

The e-book is going to be called The Essential Elements of Digital Literacies and I shall be employing the OpenBeta publishing model I pioneered a couple of years ago with #uppingyourgame: a practical guide to personal productivity.

 


 

 

Invest now for £1 and get each chapter as it is completed FREE!

 


Can’t see anything above? Click here!

What are ‘digital literacies’? Why are they important? How can I develop them both personally and in other people? These are some of the questions that ‘The Essential Elements of Digital Literacies by Doug Belshaw seeks to address. Informed by his doctoral thesis and experience as an educator, ‘The Essential Elements of Digital Literacies’ Doug is producing a timely resource for those who are interested in both the theory and the practice of digital literacies!

FAQ:

When are you going to finish this?

It depends on many things, but here’s my proposed timescale:

  • v0.2 – April 2012
  • v0.4 – June 2012
  • v0.6 – August 2012
  • v0.8 – October 2012
  • v1.0 – December 2012

I’m erring on the conservative side here. I’d rather under-promise and over-deliver!

In what formats will the book be available?

The OpenBeta version will be available in iPad-friendly (and reasonably Kindle-friendly) PDF format. The finished version will be available in the following forms:

  • PDF
  • Kindle
  • ePub
  • (Paperback/Hardback depending on demand)

How much will the final version be?

£10 – around $15/16 at the current exchange rate

(this is subject to change without notice)

I still don’t understand the OpenBeta process?

More here, but this should help:

OpenBeta publishing model

How long will the book be altogether?

I’m envisaging each chapter being about 1,000 words, so about 11,000 in total. This is subject to change when I start writing but it will be at least 10,000 words.

Are there any refunds? How do I know you will complete it?

No refunds, but I have managed to write several e-books before and have much more free time now I have completed my thesis! You can always wait until it’s finished, but that will cost more…

Image in book cover CC BY { pranav }

Got a different question? Ask it in the comments below!

#uppingyourgame: a practical guide to personal productivity is NOW FREE!

Last October I published a book entitled #uppingyourgame: a practical guide to personal productivity using a publishing process I devised called OpenBeta. It’s based on the principle of a book being cheaper the earlier you ‘buy into’ into the creative process. I always intended to make it free after a year, but I’ve decided to do so earlier as I’m increasingly referring to it in my interactions with people: I’d like everyone to be able to read it for free!

#uppingyourgame (free!)

It looks great on the iPad. It’s also available as cheap as I could make it on the Amazon Kindle Store (which might take a while to reflect price change) and as a physical book at Lulu.

Do pass the link on and let me know if you find it helpful! 🙂

#uppingyourgame is about personal productivity, not about applying somebody else’s system to your life. It’s about finding what drives you, discovering your ‘well of motivation’ and using this to create an ever-upwards virtuous circle. Above all it’s about doing more of what you enjoy doing and less of what you don’t.

The guidance, ideas and tips contained in #uppingyourgame: a practical guide to personal productivity range from coming up with a philosophy of productivity upon which to base your system right through to helping others become more productive.

#uppingyourgame is helps you develop productivity for life. It’s not just about ‘getting things done’.

PS If you’re looking for a shorter (also free) read, try my #onfire: ignite your productivity

#uppingyourgame: finished and now on sale!

I often say “I’m delighted to announce…” but it’s rarely been more true than today.

Over the course of the last ten months I’ve been developing a new publishing model called OpenBeta. The idea behind it is to gain readers from the beginning of the process who can give feedback and watch the book as it progresses. I’m pleased to say that 49 people joined in with the first OpenBeta project: #uppingyourgame: a practical guide to personal productivity.

It’s available as a paperback (via Lulu) or as a PDF over at a new site I’ve put together: dougbelshaw.com/ebooks. There’s also an affiliate scheme you can get involved with and instructions for converting from PDF to ePub/Kindle formats. Check it out! 😀

Add to Cart
eBook (£7.99)

Want a free copy of #uppingyourgame? Tweet the following and if you’re number 4, 8, 15, 16, 23 or 42 to do so I’ll get in touch for your details!

Checking out @dajbelshaw’s new eBook – #uppingyourgame: a practical guide to personal productivity – http://bit.ly/dougsebooks

Weeknote #17

This week I have been mostly…

Recovering from a migraine

I know that my migraines are caused by stress, atmospheric pressure, dehydration, blood sugar and (chiefly) the food colouring Annatto. A combination of these factors, especially when it’s overcast, precipitates a migraine for me. I had one on Tuesday evening so had to take Wednesday off work to recover. Horrible.

Working on my Ed.D. thesis

I wrote 5,000 words of the Pragmatic methodology section of my Ed.D. thesis on Bank Holiday Monday. I’m using Scrivener now, so changes aren’t reflected at dougbelshaw.com/thesis (yet!)

Finishing #uppingyourgame

I’ve been working on a productivity-focused ebook called #uppingyourgame since the start of the year, using the OpenBeta method I devised. It’s now finished and has been sent to the 49 people who bought into the book whilst it was being written.

Everyone else will be able to purchase it from October 1st when feedback has been received and preparations made!

http://dougbelshaw.com/blog/openbeta/uppingyourgame/

#uppingyourgame v0.5 now available!

The penultimate version of #uppingyourgame: an educator’s guide to productivity, v0.5, is complete! Those who have participated in the OpenBeta publishing model so far have already received their free update. Four of the five chapters are now complete:

  1. The Philosophy of Productivity
  2. Productivity & Motivation
  3. Productivity as ‘getting on & doing’
  4. Productivity 2.0

The final chapter is provisionally titled Making others more productive and will be coming out before the end of the 2009/10 academic year.

Version 0.2 is available as a preview here

Buying into the ideas that this book contains (and will contain) NOW costs £6. You will receive a free version of the version 1.0 ebook and be able to access a special page where you can purchase a physical version of #uppingyourgame at cost price. If you decide not to purchase now be aware that the price will increase for the final version.

Once you’ve completed the payment process clicking on the orange button to ‘Return to DAJ Belshaw’ will take you to the download page. 🙂

Permanent link to the book’s page at http://bit.ly/uppingyourgame

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